15 Days is a casual adventure game developed by German independent developer House of Tales and published by DTP Entertainment.
The player controls three art thieves who steal artwork and give the money they make to charity.
[4] The game engine developed by House of Tales allowed the developers to use tracking shots and pans which are usually impossible with pre-rendered backgrounds.
[6] In a one-and-a-half-star review ("poor"), Adventure Gamers criticized the game for its gameplay, bugs and lack of content, stating there were only two standalone puzzles and that most of the game is just walking between rooms looking for something to do.
[8] Gameswelt praised the appealing and authentic nature of the game's aesthetics.