However, the game was delayed and eventually reworked into Agent Under Fire, featuring an original storyline that is unrelated to the Bond films.
MI6 Agent James Bond infiltrates the Identicon facility in an attempt to rescue her, as well as retrieve a suspicious courier case in the same building.
A limousine pulls up, and a figure inside fires a rocket at the agents, killing Nightshade, and steals the case.
After overcoming him, Bond finds a message from Bloch on Griffin's computer that mentions Malprave Industries, based in Switzerland.
Analysis of the computer message from Romania mentions "Defective Merchandise", believed to be a code name for Dr. Natalya Damescu, formerly an employee of Malprave, now under protection at the British Embassy in Bucharest, the same one in which Griffin was serving as a diplomat.
Carla the Jackal, an infamous terrorist who also killed Zoe in Hong Kong, leads a raid on the embassy.
After seemingly killing Bloch and destroying his lab, Bond escapes the complex by climbing onto a submarine bound for a Royal Navy aircraft carrier in the Mediterranean.
Depending on whether or not the player picked up a verification code, Bond and Zoe are either captured and taken to the brig, or have a sexual encounter as the submarine is automatically piloted to the aircraft carrier.
They head back to the Malprave Industries building in the Swiss Alps, where Bond successfully rescues the eight world leaders.
After a firefight with him, Bond follows Bloch into Malprave's main office and shoots him with a rocket launcher, sending him crashing through a stained-glass window to his death.
Just as Bond manages to leap free of the base before it explodes, Malprave appears and tries to jump clear too, but is consumed by the blast and ultimately killed.
Agent Under Fire originally began development as a PlayStation 2 (PS2) and PC game based on the 1999 Bond film The World Is Not Enough (TWINE).
The extra time has provided us the opportunity to create an entirely new game, not tied to a specific movie, and address some points that we knew we couldn't get into TWINE under that timeline".
[14] CGI companies, such as Industrial Light & Magic and Pacific Data Images, worked on the game's cinematic cutscenes.
[27][28] In 2003, a hacker discovered a method to make the Xbox run Linux software, using a copy of Agent Under Fire.
[61] The Cincinnati Enquirer gave the PlayStation 2 version three-and-a-half stars out of five and called it "Slick, sexy and jam-packed with action — but this adventure is short with limited playability over time, except perhaps for its multiplayer modes.
[58] FHM gave the PS2 version three stars out of five, stating, "There is the usual mix of chick[s], cars and guns to keep even the most special of agents happy.