Alchemist was developed by Ian Weatherburn and Paul Lindale and was Imagine's first action-adventure.
The alchemist can hurl lightning bolts and other spells, but the eagle form is required to negotiate steep hills or drops.
[4] Fighting monsters also reduces the character's stamina, although this can be mitigated by carrying an axe or sword.
Reviewers drew comparisons to Atic Atac due to the similar atmosphere and play style.
[3] CRASH praised the game's presentation, graphics and "spooky organ tune".