Alice in Wonderland (2000 video game)

[1] The game begins with the player as Alice following the White Rabbit down its hole.

[2] Levels often deviate from the main platform areas and include other types of sections: one example is where Alice is placed in her miniature form into a bottle and must navigate rapids.

[3] GameSpot's Tim Tracy felt that the game offered some of the best graphics and gameplay for any portable system.

[2] IGN's Craig Harris felt that the game's platform variety was one of its strongest points.

He questioned, however, the inclusion difficult areas which could only be completed through trial and error; he thought that younger children playing the game would have difficulty getting past the sections.

The game's visual style closely follows the 1951 animated Disney film. The cutscenes follow the plot of the film.