In the game, the player takes control of a robot, Alien 8, whose job is to ensure that all of the cryogenically frozen passengers on board a starship remain viable during the ship's voyage.
On a dying planet in a distant galaxy, the last of the creatures known as the "guardians" stored all of their libraries, records, and knowledge on a single starship together with cryogenically preserved members of their race.
Taking on the role of the robot, Alien 8, the player must explore the large starship in order to ensure that the cryogenic life support systems preserving the biological crew are re-activated.
The main objective of the game is to collect the correct circuits and return them to their respective locations before the starship reaches its destination.
As with its spiritual predecessor, the environment of the game takes the form of a series of isometric flip-screen rooms (which trace the outline of a large starship).
[2] As with its predecessor, the Stamper brothers developed the game in monochrome to avoid visual overlay and attribute clash, as it was a common processing limitation in early 8-bit home computers.
A reviewer of Crash praised its graphics and presentation, stating them to be "excellent" and more "imaginative and pleasing" compared to its predecessor, despite regarding it as "only having a slight difference".
[7] David Kelly of Popular Computing Weekly stated the game was a "little" disappointing due to its similarities to Knight Lore, but asserted that the graphics were of superior quality to its predecessor.