Ambush at Sorinor

Dille of Computer Gaming World gave a negative review and summarized: "The folks at Mindcraft are a decent lot, who genuinely try to provide gamers with what they want.

Given that, one can only hope that they go back to the drawing board with this engine before releasing another title of similar ilk.

In addition to the tactical model, they must also invest a lot of time in refining the AI that controls the computer opponent.

It was not uncommon for VIP groups to continue blindly into my Ambushers rather than trying to go around or even fleeing until escort help could arrive.

[1] Jim Trunzo reviewed Ambush at Sorinor in White Wolf #38 (1993), giving it a final evaluation of "Good" and stated that "Ambush at Sorinor's graphics vary from good (the actual battle icons) to excellent (the full-screen displays).