The Magic Candle is a role-playing video game designed by James Thomas and developed and published by Mindcraft in 1992.
The notepad and party movement mechanics are improved from the previous game.
The game is unnecessarily lengthened by the constant need for money, and, overall, one is left with the feeling of doing things by rote rather than going off a grand adventure.
[1] Jim Trunzo reviewed Magic Candle III in White Wolf #36 (1993), rating it a 2 out of 5 and stated that "Negatives include a somewhat archaic interface, a bothersome need to constantly feed and rest your party, and some strange nuances that have been with the series from its inception.
"[7] Pelit called the game "traditional, a bit old-fashioned, but full of interesting ideas".