In the place of AAA, Commodore began to design a new 64-bit 3D graphics chipset based on Hewlett-Packard's PA-RISC architecture to serve as the new basis of the Amiga personal computer series.
It was codenamed Hombre (pronounced "ómbre" which means man in Spanish) and was developed in conjunction with Hewlett-Packard over an estimated eighteen-month period.
According to Hombre designer Dr. Ed Hepler, Commodore intended to produce an AGA Amiga upon a single chip to solve the backward compatibility issues.
There were plans to port the AmigaOS Exec kernel to low-end systems, but this was not possible due to financial troubles facing Commodore at that time.
The original plan for the Hombre-based computer system was to have Windows NT compatibility, with native AmigaOS recompiled for the new big-endian CPU to run legacy 68k Amiga software through emulation.
Hombre was designed as a clean break from traditional Amiga chipset architecture with no planar graphics mode support.