Anchored Instruction is a technology centered learning approach, which falls under the social constructionism paradigm.
[3] During teaching, activities are designed or tied around an "anchor", such as an adventure or story, with a problem at the end, that needs to be resolved.
The seven principles outlined, are used to govern the design of anchored instruction (Biswas, Goldman, & Bransford, 1997).
The problem that needs to be solved, often requires the learner to take multiple steps, by generating a man smaller questions, that ought to support and guide their thinking.
The facilitators are responsible for providing the anchor, the problem statement and embedded data in the story.