Apidya

Apidya (titled Abidja (アビヂャ) in Japanese characters below the title) is a horizontally scrolling shoot 'em up video game developed by German studio Kaiko and released by Play Byte in 1992 for the Amiga.

[1] The game is a horizontally scrolling shooter, with some elements similar to early, classic shoot 'em ups.

The story revolves around Ikuro, whose wife Yuri has been poisoned by Hexaae, an evil lord of black magic.

Ikuro uses magic to transform into a deadly bee and vows to find an antidote for Yuri and wreak revenge on Hexaae.

The player controls a bee capable of launching a number of projectiles which can damage or destroy enemy targets.

The drone can sustain 5 small projectiles per life but won't survive large projectiles or collisions and the stage doesn't reset if it dies, the large bee is the alpha which must survive to advance.

Each level is divided up into a number of stages (usually three where the last is the end boss, that doesn't reset upon losing a life only on credit).

The first level of the game.