Astra Superstars

Astra Superstars (アストラスーパースターズ) is a 1998 arcade fighting game developed by Sunsoft and published by Tecmo.

Depending on which sentence is selected, the CPU-controlled opponent will either "Heat Up" (become hard), "Cool Down" (become easy) or stay neutral before fighting (no difficulty change).

Players control with an 8-way joystick and six buttons, similar to one of the two arcade cabinet versions of the 1987 Street Fighter and its sequel Street Fighter II, but the six basic moves work differently compared to typical six-button layouts.

Depending on how aggressively the combos are performed, sometimes the opponent bounces back and forth around the screen like in pinball (as indicated by the game).

Like in Data East's 1984 Karate Champ arcade, when the time is up, the judge will determine who fought the best.

Astra Superstars was ported to the Sega Saturn only in Japan on August 6, 1998, two months after the original arcade version.

Rouge, Maron, and Stella, also from Astra Superstars were also added to the game with three exclusive characters: Ravi, Prato and Trasche.

[citation needed] A soundtrack album of the Sega ST-V arcade system version was released by Pony Canyon and Scitron Label on February 18, 1998, exclusively in Japan under the catalog number PCCB-00298.

A match between Cupe (left) and Maron (right)