Freeze; each of these gameplay routes, available in "easy" and "hard" variations, features a predetermined set of six vehicular combat missions to complete.
Weapon upgrades such as a Sky Drone, Batarangs and a Battering Ram can be collected to more quickly and effectively destroy targets.
A timer is constantly decreasing during gameplay; the remaining time is extended with each mission successfully completed.
[2][3] Development for Batman started in 2011 at Specular Interactive, who worked with Warner Brothers to build all of the Batmobiles and the Gotham City environment.
According to Steve Ranck, the Specular Interactive team spent a lot of time building Gotham City, which in this game "is nearly 10 square miles of various suburbs, unique neighborhoods, elevation changes, tunnels, bridges, hills, dirt roads, jumps, secret paths, etc.