Acclaim used motion capture technology to animate the digitized sprites, like they did with Mortal Kombat.
They dismissed the training mode as lacking the winning elements of a decent fighting game.
Commenting on the normal mode, they criticized the frustrating difficulty, particularly the lack of continues and the time limit in the third stage, and stated that the digitized sprites were done well but clash with the "washed-out" background graphics.
[12] Next Generation praised the look of the digitized sprites but gave the game one out of five stars, citing boring gameplay and a poor control configuration.
[13] Frank Snyder of Computer Game Review wrote that "the actual experience of playing Batman™ Forever isn't much better than that of watching the movie.