BattleSport is a 1996 futuristic sports video game developed by Cyclone Studios.
Director Evan Margolin summarized the making of the game: We're all big action gamers here [at Cyclone Studios].
"[12] A reviewer for Next Generation gave the game an even stronger recommendation, praising the unique gameplay concept, exceptionally good polygon graphics by 3DO standards, huge variety of power-up items, and consistently smooth frame rate even in the multiplayer mode, which he was especially enthusiastic about: "As with any split-screen, having your view so vertically limited is distracting, but the sheer fun and excitement of competing in this game against another human player is incredible.
[13] The game was less well-received when it appeared on the PlayStation, with critics praising the huge number of arenas and options[7][8] but railing against the unnecessarily frustrating handling of the vehicles.
[7][8] Dan Hsu elaborated in Electronic Gaming Monthly, "It's difficult to catch the ball at any time, unless it's sitting still, or you and it are heading toward each other in a straight line.