In 1991, Battle Chess Enhanced was released by Interplay for IBM PC compatibles and Macintosh with improved VGA graphics and a symphonic musical score played from the CD-ROM.
Battle Chess was critically acclaimed and commercially successful, resulting in two official follow-ups as well as several inspired games.
Battle Chess can be played against a human opponent (by hotseat, null modem or over a local area network in some ports) or against the computer's artificial intelligence (AI).
Battle Chess was the first title developed and published by Interplay Entertainment themselves after ending their relationship with Electronic Arts, besides Neuromancer.
Battle Chess producer and Interplay's founder Brian Fargo expressed his fondness for the game in a 2006 interview, although he added that he did not think there would be much of an audience for it today.
"[2] The Amiga version received favourable reviews from magazines due to its comical battle sequences which were advanced (for the time) in terms of graphics, animation and sound.
[16] In a review of the 3DO version, Mike Weigand of Electronic Gaming Monthly stated, "If you are a chess fan, then you may want to check this title out.
[19] In 1996 the magazine ranked it as the 106th-best game of all time for its "funny, elaborate animated sequences and spectacular special effects.
[31] The District Court of California came into session and given that after two years of litigation, TopWare Interactive discharged their lawyer, resulting in Interplay winning the case by default.