Battlelords of the Twenty-Third Century is a paper and pencil science fiction role-playing game[1] designed by Lawrence R. Sims and first published in 1990.
The Battlelords of the Twenty-Third Century license was later sold by Optimus Design Systems (ODS) to SSDC, Inc. in September 1999.
[2] In 2017, SSDC granted exclusive rights to produce games set in the Battlelords Universe to 23rd Century Productions, LLC.
The Galactic Alliance is made up of twelve races (including Humans), and is run behind the scenes by huge mega-corporations seeking to exploit the farthest reaches of space.
There are many alien races in the Battlelords universe, but twelve are presented in the basic rulebook and form the basis for the Galactic Alliance.
The Galactic Alliance spans portions of several galaxies, including the Milky Way, Andromeda, Fornax, Spirax, M32, and the Magellanic Clouds.
Each character has eight Vital Statistics scores (Strength, Manual Dexterity, Intelligence Quotient, Agility, Constitution, Aggression, Intuition, and Charisma).
[3] Battlelords of the Twenty-Third Century features a detailed character generation process called I Was Just Growing Up (IWJGU).
These are a mix of good and bad; granting a character several thousand credits worth of equipment or horribly maiming them.