Bike or Die!

is a trial bike game by developer Toyspring, released for Palm OS in mid-2004 and for iOS in 2008.

[1] In this game players try to ride a bike with simulated physics over challenging and varied courses, in order to collect flags as quickly as possible.

The bike used in the game is comically springy, and is quite capable of performing wild acrobatics such as wheelies, flips, or jumps.

A player crashes when they either run into mines, which can be randomly or strategically placed in the levels, or when the head or torso of the biker stick character contacts the ground or a wall.

While the simplistic stick-figure graphics were noted as being fairly primitive, the game consistently received positive reviews.

[12][13][14] The 1.4 major update, released in October 2006, included several new features such as the updraft and ghost bike.

The Hall of Fame competitions started with only the original twenty-five levels that were built into Bike or Die!.

Most of these levels were made by players, and are typically selected for Time Trial inclusion by popular demand.

IGN rated version 2.0 of the iOS port of Bike or Die 2 as "decent", while PocketGamer verdict was 4/5 stars.

[18] However, less than a month after the IGN review, Bike or Die was updated with a new "Save and Resume" feature, in order to make the game "easier and less frustrating for new players".

Attempts to complete a level using the resume feature were marked as ineligible to submit to the online scoring system.

The online hall-of-fame helped to create a competitive community around the game, one which remained active for several years, even beyond the decline of the Palm OS platform, and the discontinuation of the iOS app.