Soon after the two rogue bionics and a wounded Lt. Magdalene escaped, Spencer was arrested by the FSA and sentenced to be executed for his treason.
Returning to the present, Gibson releases Spencer on the condition that he assist the FSA against the threat to Ascension City.
As Spencer progresses through Ascension City, he discovers information on Project Vulture, a super weapon being sought after by the terrorists.
According to Super Joe, in order for bionics to work perfectly, they have to sync with their host on both an emotional and physical level.
Magdalene tries to stall Super Joe, now in a Bio-Mech suit, but she is killed while Spencer is forced to helplessly watch.
Players can also use a code found in Bionic Commando: Rearmed to unlock a skin of "RAD" Spencer from the original game with short red hair, green blazer and converse like shoes.
Capcom's Keiji Inafune described the working relationship with Grin as "messed up", a situation which had arisen in previous instances of collaborations between Japanese and western developers.
[9] Similarly Capcom president Haruhiro Tsujimoto stated: "Our experience with Bionic Commando has demonstrated the difficulty of outsourcing the development of new title to overseas companies".
Kotaku described it as "suitably epic as well, with classic Bionic Commando music remixed into the sort of score you'd expect from a big-budget action flick.
"[11] Also available is the single rock and roll remix, "The Bionic Jam", created by artist vertexguy (Chris Kline).
"[37] The Daily Telegraph gave the Xbox 360 version seven out of ten and said, "Irritations aside, there's rarely a dull moment and a delightfully ludicrous storyline with high-camp villains frames the action nicely.
"[32] The Guardian gave the PS3 and Xbox 360 versions three stars out of five and said that the game "looks good, but feels generally soulless and generic.
"[33] Edge gave the Xbox 360 version a score of six out of ten and said, "The overriding impression is of a game that's physically too big for its action.
"[38] However, Wired gave the Xbox 360 version a score of five stars out of ten, saying that its concepts "are strong, but the moment-to-moment action just doesn't deliver on the promise of how awesome it would be to have a grappling hook instead of a hand.
[40] In comparison, Terminator Salvation, which received worse reviews from critics, sold 43,000 units in the same length of time.