[1] The following year, a sequel called Blake Stone: Planet Strike was released, which continues where Aliens of Gold leaves off.
His first major case is to investigate and eliminate the threat of Dr. Pyrus Goldfire, a brilliant scientist in the field of genetics and biology, known for his outright disrespect of professional ethics.
Agent Stone is sent on a mission to knock out six crucial STAR installations and destroy Goldfire's army before it can assault the Earth.
Playable areas are single-leveled, with orthogonal walls and textured floors and ceilings, and have a wide variety of human, mutant and alien enemies – the latter two are sometimes dormant in canisters and on work tables – and frequent encounters and fights with Dr. Goldfire.
Level features include locked doors that can be opened by four colors of access cards – gold, green, yellow and blue – plus red access cards to enter new floors; an auto-mapping system; food dispensers that exchange tokens for healing items; friendly interactive Informants who are distinguishable from the Bio-Techs by what they say and give information, ammunition and tokens; one-way doors; secret rooms accessible through pushable wall blocks; and teleporters that instantly take the player into another location within the level, or, in one instance, to one of the episode's secret levels.
Blake Stone can take the elevator back down to previous levels to find missed items or kill any remaining enemies.
[4] Development was handled by JAM Productions, a startup company consisting of Mike Maynard, Jim Row, and Jerry Jones.
[6] The antagonist was named Dr. Goldstern in the initial release,[7] but was changed to Dr. Goldfire in response to a complaint that the game portrayed Jewish people as evil.
[9] Computer Gaming World reported in March 1994 that while not quite as good as Doom, "Blake Stone is nonetheless a high quality, first person blast-fest".
[15] James V. Trunzo reviewed Blake Stone: Aliens of Gold in White Wolf #45 (July, 1994), giving it a final evaluation of "Excellent" and stated that "If you're tired of games that make you spend half your time traveling from one place to another or games that make you talk to dozens of moronic NPCs, Blake Stone: Aliens of Gold will shock you out of your lethargy.