Boohbah

[5] According to Anne Wood, the show's visuals were inspired by scientific photographs of microscopic life and cell structures.

The creators at Ragdoll Productions designed the show as an interactive "televisual game" with an emphasis on spatial awareness, motor skill development and puzzle solving.

They confirmed that PBS, Scholastic and Hasbro, the same companies who held the licenses to Teletubbies in the United States, had acquired TV, publishing and toy rights respectively.

[11] In the same month, Hasbro signed a separate worldwide toy deal for the show except for the UK, Ireland, Americas and Asia.

Treehouse TV acquired the series in English-speaking Canada and would begin airing on 26 April, complementing an earlier French-speaking deal with Société Radio-Canada.

[15] Another deal already announced was one with Viacom International, where Nickelodeon in the Netherlands and MTV in Belgium acquired the Dutch-speaking rights, where the show would air on the Nick Jr. blocks for both channels beginning on 5 April 2004.

Countries: UK & Namibia Leader of warm-up: Zumbah Tone up with some Boohbah twists, and have fun hiding in a line.

Countries: Jamaica & Australia Leader of warm-up: Jumbah Swing your arms and shape up with the Boohbahs and do the Push and Pull dance.

Countries: China & Russia Leader of warm-up: Humbah Keep fit with some quick Boohbah action, and join in with their whirly weaving.

Countries: South Africa & France Leader of warm-up: Zing Zing Zingbah Ken Tucker, in his review for Entertainment Weekly, gave the show an "A−" score and commented, "I'm positive that Boohbah can be experienced by both its intended audience (kids ages 3 to 6) and its inevitable inadvertent audience (doting parents and stoners of every age) as a mind-blowing gas.

"[19] Tucker joked that when Boohbah aired in America, it would prove more popular than The Price Is Right due to having more "flashing lights, blinding colors, and silly noise".

"[20] Common Sense Media gave Boohbah a rating of 3/5 stars, writing that its educational and fitness goals were "admirable", but that "the real test is whether or not the show works with your kid.

"[21] The New York Times Magazine commented that although the show's sequence of events "may sound incoherent ... the overall effect is mesmerizing, sometimes funny, even beautiful.