Booster pack

Booster packs contain a small number of randomly assorted items (8–15 for cards;[1][2][3] 3–8 for figurines).

Starting with the Alara block, booster packs for both Core Sets and expansions began to contain 1 land, 10 commons, 3 uncommons, either 1 rare (7/8 chance) or 1 mythic rare (1/8 chance), and either a tip card (which explains the new rules in the set, such as exalted in the Alara Block or Infect in the Scars of Mirrodin Block) or a token (which is of a type produced by a card in the set).

With the release of the E-Series, it became 9 cards per booster – 5 commons, 2 uncommons, 1 reverse holo, and 1 rare.

Starting in the Sun & Moon expansion, there is also a basic Energy card in every booster pack.

Typically they are intended as a launching point, with an encouragement for further purchases to modify and improve these decks or sets.

Various foil booster packs from different collectible card games , each containing a small number of playing cards.
An open cardboard booster pack for the Moekana educational card game, revealing nine additional cards for the game.