Blendo Games

Chung had done hobbyist programming, such as modding for games like Quake 2 and Half-Life, for about a decade before being hired as a designer at Pandemic Studios.

[8][9][10] In 2011, Chung released real-time strategy game Atom Zombie Smasher, which received critical praise from several outlets and was featured at the 2011 Penny Arcade Expo, as well as being part of the 3rd Humble Indie Bundle charity drive.

[11][12][13][14] A sequel to Gravity Bone, Thirty Flights of Loving, was developed to support a Kickstarter project for the Idle Thumbs podcast, and released in 2012.

[20] In October 2018, a new project titled Skin Deep was revealed to be in development at Blendo Games although no release date has yet been announced.

[23] Blendo Games remains a one-man studio, though according to a 2016 feature in Gamasutra, Chung spends some time working in a shared office space called Glitch City .

The musical score of Thirty Flights of Loving was composed by Chris Remo, and the design of Quadrilateral Cowboy was a joint effort between Chung and Tynan Wales.

Brendon Chung at the 2017 Game Developers Choice Awards