Brigador (originally titled Matador) is an isometric real-time tactical game from independent studio Stellar Jockeys, released on October 16, 2015 on early access.
The player can choose from three main objectives: eliminate a certain number of enemy NPCs, take out all the marked captains, or destroy the orbital defense platforms before making their escape.
Completing a mission successfully rewards the player with money, which they can spend on unlocking in-game flavor text as well as other vehicles, weapons and pilots for use in Freelance mode.
[5][6] Following the 2016 launch, Dale Kim and Harry Hsiao parted amicably from the studio, with Karl Parakenings joining to provide programming support in their stead.
[5] However, due to the 2017 relaunch and continued support by the developers, the game saw improved sales numbers, particularly in non-English speaking territories.