Broforce

[2] The levels end when the player defeats a devil boss, hoists an American flag, and leaves via helicopter while the scenery explodes.

These Broforce characters, under direction of "Nelson Brodela",[3] are parodies of mostly fictional action heroes, including John Rambo, Die Hard's John McClane, Chuck Norris, Mr. T, Alien's Ellen Ripley, and Terminator's T-800; they are often named by adding the word "bro" to the original name in some manner (e.g., Rambro, the Brominator).

[1] The developers thought to add a cooperative mode with another character, Brommando, which then became the core game concept of collecting "bros" with a "violent action movie feel".

[1] Greenwood noted the difficulties of translating the genre's trope of remorseless violence into the 2013 climate surrounding foreign relations and human casualties of battle, particularly the stories of individual heroes waging unilateral war on a region.

[1] In July 2013, Greenwood commented that the team wanted to build a space opera with roguelike elements, Contra-style aliens, themes of Satan in big business, betrayal, and bro identity, explosions that create weightlessness, and a story where the Broforce themselves are rescued.

[12][13][14] Eurogamer's Jeffrey Matulef described the game demo as an "instantly addictive throwback to retrogaming" and noted the uniqueness of its destructible environment.

[2][8] IGN awarded it a score of 8.8 out of 10, saying "Beneath Broforce's bad puns and bulging biceps lies a brilliant ode to action cinema and retro gaming.

"[18] The Escapist awarded it four and a half stars out of five, saying "Broforce is a silly, but sincere love letter to iconic action movies, refined to perfection with rich environments and wonderfully-crafted enemies.

Animation of a miniboss fight, displaying gameplay and the game's destructible environment
Screenshot showcasing the end sequence, where the player has to reach for a helicopter while leaving the area with explosions