Bulk Slash

Bulk Slash[a] is a third-person action mecha simulation video game developed by CAProduction and published by Hudson Soft for the Sega Saturn in Japan on July 11, 1997.

Bulk Slash is a third-person action mecha simulation game reminiscent of Virtual On: Cyber Troopers where players assume the role of SDF fighter pilot Cress Dawley taking control of a transforming flying mech through seven stages/levels, each with a boss at the end that must be fought before progressing any further, in an effort to overthrow the army of military chief Alois Gardona of planet Blau alongside his planetary coalition as the main objective.

[3][4][5][6] The game takes place in a future where Gardona and discriminated inhabitants of Blau plot a coup d'état against their oppressors, which won a galactic war, to bring power back on their home with the aid of a planetary coalition.

[4][6] During gameplay, players tackle multiple objectives across each stage while fighting airborne and on the ground with a diverse selection of weapons such as bombs capable of obliterating any enemy caught in their blast radius.

navigators are recruited through gameplay and any of them can be switched to between missions:[4][6][7] Bulk Slash was developed for Sega Saturn by CAProduction, who previously worked on projects such as Hagane: The Final Conflict and Ginga Fukei Densetsu Sapphire for Super Famicom and PC Engine Arcade CD-ROM² respectively.

Gameplay screenshot.