Burntime is a strategy/RPG video game for MS-DOS and Amiga produced by Max Design in 1993.
The game is set in a post-apocalyptic future, based on the three stages of every civilized society: ascent, heyday, and downfall.
The main goal of the game is to conquer the remaining habitable areas, as well as to survive.
To progress through this game the player must establish sources of food and water.
Technicians are needed to combine scrap items to produce working items (for example, wire, plus screws, plus a woodpile will produce a rat trap, a great source of food and income).