Business game

Computer-supported business simulation originated from military war games, and came into existence during the late 1950s.

[3] Business simulation games, including non-computer-based board games and experiential activities, have since been used as a learning tool for teaching management (Jackson 1959) (Andlinger 1958).

As an example, the University of Washington has been using business simulation game in classes since 1957 (Saunders 1996, p. 49).

The INTOP tool was developed at the University of Chicago in 1963, and was employed for teaching in 160 institutions worldwide from 1963 until 2005.

[citation needed] Its successor INTOPIA was first released in 1995, and it has been used by universities in over 55 countries around the world, including 18 in the U.S.[citation needed] Business games are also used within companies for management training and development (Faria 1990).