Carat is an abstract tile laying German style board game designed by Dirk Henn and published in 1993 by Queen Games and db Spiele.
[1] In 2004, after the success of Alhambra, Queen Games released an updated version of the game with an Arabian theme called Die Gärten der Alhambra.
Each square tile is worth a number of victory points, and each octagonal tile contains a number of each player's influence markers.
When all tiles are placed, the player with the most victory points is the winner.
[1] This board game-related article or section is a stub.