Caribbean is a 2004 board game designed by Michail Antonow and Jens-Peter Schliemann.
Six pirate ships, named Arriba, Bravo, Caribic, Diabolo, Evita and Fuego, sail the waters, intent on plundering treasure from ports both on the continent and on several islands.
However, the players do not have direct control over the ships - their pirate crews work independently, and so the players have to bribe them with barrels of rum to get to issue them orders.
In case of a tie, the players may opt to reveal their seventh card as a tie-breaker.
The first player to reach a pre-set sum of money wins.