Carrara (software)

[3] The history of Carrara started in 1989 when a group of individuals founded Ray Dream, Inc., with the idea of creating graphic software for the new Macintosh computers with color displays.

Now owning two 3D graphics programs, MetaCreations decided to merge Ray Dream and Infini-D into one application, giving it the new name Carrara.

Around the year 2000, when MetaCreations was divesting itself of most of its products, it sold Carrara to a new company named Eovia, founded by former employee Antoine Clappier.

Eovia made significant upgrades to Carrara, which included the Ray Dream physics engine, originally not licensed in the MetaCreations version of the code.

Daz 3D works in an "open development" environment, releasing early and turning to its users for bug reports and feature input.

It included the addition of the Bullet physics engine, with which Carrara can more realistically animate scenes involving collisions of multiple bodies or particles.