Carrier (board game)

Carrier is a solitaire wargame published in 1990 by Victory Games, a subsidiary of Avalon Hill.

Carrier, designed by Jon Southard, uses a single-player rules system to simulate the World War II conflict in the Solomon Islands between Allied and Japanese naval forces.

[2] The player is in command of the Allied Task Force fighting to defeat the Japanese Navy.

The solitaire rules attempt to recreate the incomplete knowledge that admirals had about the exact location of the opposing forces, and subsequent decisions that were taken with inexact or faulty intelligence.

[2] In Issue 73 of Fire & Movement, Jeff Petraska found the game to be challenging and suspenseful as he tried to find the Japanese fleet and then decide what forces to commit to battle, but he thought that the game relied too much on luck rather than skill.