Challenge (game magazine)

In 1984, Game Designers' Workshop's original magazine Journal of the Travellers Aid Society (JTAS) ended with Issue 24, but there had already been an announcement in Issue 22 that a new and as yet unnamed magazine would replace it.

Also to maintain continuity, Challenge featured a separate section labeled "Journal of the Travellers' Aid Society", which covered Traveller exclusively; this special section lasted through Issue 28.

[1] In Issue 39 (1989), the magazine featured "The Hinterworlds," detailing of a sector in Imperium space for MegaTraveller; in subsequent issues, MegaTraveller articles were featured prominently.

In the January 1989 edition of Dragon (Issue #141), Jim Bambra called the magazine "an excellent source of adventures, ideas, and hardware for GDW's Twilight 2000, 2300 A.D., and MegaTraveller role-playing games, but many of its other features are also easily converted to other game systems.

"[3] In the October 1990 edition of Dragon (Issue #162), Allen Varney approved of the expanded vision of the magazine to cover all science-fiction games, not just those produced by GDW.