Character Law is a supplement published by Iron Crown Enterprises (ICE) in 1982 for the fantasy role-playing game Rolemaster.
[3] In the first and second editions of this book, there are nineteen different character classes available that can be further customized according to spells and race chosen.
The player then picks a race, applying racial bonuses to the appropriate scores, and chooses a character class.
But he didn't like the idea that characters get experience points for dying, which he found "difficult to swallow."
Yet, if the character is miraculously snatched back from the brink by an herb or healing spell, he gets only half the number of points.