Though not a hit in arcades, Oberth's 1982 Anteater, developed for Stern, was an influential concept that was cloned multiple times for home computers, including Oil's Well from Sierra On-Line and Diamond Mine.
The following year, he created his own home version titled Ardy the Aardvark (Datamost, 1983).
He also developed the twin-stick shooter Rescue (1982) and the maze game Armored Car (1981) for Stern.
[2] His next thirteen Apple II games, in addition to Phasor Zap and 3-D Docking Mission, were published by The Elektrik Keyboard, a musical instrument and computer store in Chicago where Oberth was head of the computer department.
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