Based on a loose interpretation of the King Arthur tale, players are tasked with restoring the honor, glory and reign of the Arthurian line.
With two separate campaigns, players are given the choice of seeing the Good or Evil side of the war, as they carve a path into an uncertain future for the King and his loyal men.
[1] Upon the successful completion of in-game side-quests, players will be rewarded with legendary heroes for use in the main campaign.
His Kingdom loses to an invading force backed by Mordred and Morgan.
[3] Common complaints,[4] associated with Citadels, include "pathing" [clarification needed] issues, basic real-time strategy features missing or underdeveloped, basic commands are very unresponsive, tedious gameplay elements and poor tutorial and in-game instructions.