CitySpace was an internet-based virtual world launched at SIGGRAPH 1993 by educator and project director Zane Vella.
CitySpace was one of the earliest online virtual 3D environments and first came to attention via mainstream news media in late 1993.
[3] Both during and between CitySpace installations, contributors around the world collaborated via email and early internet video tools including CU-SeeMe to create avatars, buildings, vehicles and virtual toys.
The CitySpace software, written by Chris Cederwall of the Electronic Visualization Laboratory, enabled real-time rendering, six degrees of avatar motion, text chat, and peer-to-peer communication between CitySpace clients for sharing avatar position information, chat content, and graphics updates.
The CitySpace project team included Coco Conn (producer), Zane Vella (director), Chris Cederwall (programmer), Jim Damiano (3D modeler), David Goldberg (educator), Ann Hess (mentor), Ole Lutjens (artist), Jim Thompson (network guru), and Daniel Blackman (collaborator)