Civilization World

[4] Civilization World featured online compatibility and had a heavy emphasis on multiplayer which allowed player-to-player interaction.

Nations were structured by hierarchy, the highest being the king while other ranks include princes, dukes and other nobles.

To be crowned king and become the leader of a nation, the player had to complete a series of objectives and achieve medals.

"[5] From May to September 2010, the official 2K Games team offered no updates regarding Civilization World, causing many followers to believe the entire project had been scrapped (or indeed, never existed in the first place).

[6] In November 2010, Take-Two's soon-to-be CEO (then the company's Executive Chairman) Strauss Zelnick confirmed once again that Civilization World was still in production, with the planned release date set for sometime in 2011.