Console Wars (book)

However, when Kalinske arrives for his first day as CEO, he finds Sega of America to be in complete disarray: his predecessor, Michael Katz, has driven the firm to near-bankruptcy by overspending on unpopular titles like James 'Buster' Douglas Knockout Boxing, the company is unable to source third-party games due to Nintendo having exclusive contracts with most developers, and the staff is rife with infighting and finger-pointing.

The Genesis, hampered by poor marketing and a shoddy game library, has sold fewer than 500,000 units, only half of the sales needed to keep Sega of America afloat.

Sega's Japanese executives politely refuse to authorize his plans, but Nakayama overrules them and gives Kalinske the green light.

Following a successful demonstration of Sonic at the 1991 Summer Consumer Electronics Show, the newly released Super NES was unable to outsell the Genesis throughout 1991, marking the first time since 1985 that the Nintendo does not dominate the home console market.

Sega of Japan begins producing a new 32-bit console, the Sega Saturn, and gradually discontinues support for the Genesis despite Kalinske's protests that the latter is still commercially viable; this, coupled with distribution and logistical issues as well as the Saturn's disappointing selection of games, lack of a Sonic title, and unpolished design, make it a commercial failure.

By 2001, Sega has transitioned to a third-party developer making games for their former rivals, Nintendo and Sony, and their replacement in the console market, Microsoft.

The New York Times, The Daily Telegraph, and The Independent all gave negative reviews, citing the dialogue as the fatal flaw.

A positive review came from Wired, with Chris Kohler writing "Console Wars slots in nicely to the previously existing library of history books covering the game industry".