The captain of a cricket team, often referred to as the skipper,[3] is the appointed leader, having several additional roles and responsibilities over and above those of the other players.
During the match the captain decides the team's batting order, who will bowl each over, and where each fielder will be positioned.
A captain's knowledge of the complexities of cricket strategy and tactics, and shrewdness in the field, may contribute significantly to the team's success.
For instance in Test cricket, a side with only fast bowlers may choose to bowl first to try to take advantage of any early moisture in the pitch, knowing that it will be harder to take wickets later in the match.
Similarly a side with a weak opening batting pair may choose to bowl first in order to protect their batsmen.
[4] If a wicket falls near the end of a day's play, especially if the light is failing, or if the bowlers seem particularly confident, the captain may choose to send in a non-specialist batsman, referred to as a nightwatchman.
[6] This often occurs in cases of injury, miscommunication, or unsportsmanlike conduct, and is considered to uphold the spirit of cricket and fair play within the game.
(As of 2012, runners are not allowed in Test cricket and injured batsmen are required to continue batting with the injury or retire hurt.
[4] Prior to July 2015, the captain was responsible for deciding when to take batting and bowling powerplays in limited overs matches.