Criticom

[2] In a galaxy named Hyporia, two alien races,[2] the Nezom and Zerai clans obtained a powerful crystalline stone called "The Relic", and anointed themselves "The Chosen Ones".

Kronos president Stan Liu recounted: In April of 1995, Vic Tokai approached us and agreed to publish our first original title provided that we can have it out by Christmas that very same year.

Reviewing the PlayStation version in GamePro, Scary Larry praised the game's interesting characters, "gorgeous" backgrounds, and sound effects.

While he found the character designs to be consistently "clever and imaginative", he deemed the game an overall failure due to the way the choppy frame rate interferes with the gameplay.

[12] Rich Leadbetter of Maximum remarked that the game has excellent graphics but poor animation and unexciting moves, and compared it unfavorably to Zero Divide and Tekken 2.

[5] IGN criticized the controls, slow framerate, and the animation that lacks motion capture, calling it an "ultimately disappointing game", but gave praise to the light sourcing and the background designs.

[2] GamePro reviewed the Saturn port in its July 1996 issue and called it the "worst fighting game of the year", stating that compared to the PlayStation version of the previous season, it has "even slower gameplay, choppy, simple graphics, and no chance at being any fun."

[13] The German magazine Mega Fun noted that the PlayStation's JPEG module made the intro sequences appear better than on Saturn and the characters' limbs polygons were lacking in this version.

Gameplay screenshot of Gorm vs Yenji