Crytek USA

[1] Yerli trusted the creative skills of Vigil's employees based on their games alone, and quickly developed a relationship with Adams and his former colleagues; Yerli hired many of Vigil's former employees based solely on their leadership and trust around Adams.

Crytek USA planned to start from "scratch" and not work on any previous IP (such as Darksiders and another project codenamed "Crawler"); however, Adams personally confirmed that Crytek would bid on the Darksiders franchise during THQ's second auction in April 2013.

[4] In June 2014, Crytek USA announced their first game, Hunt: Horrors of the Gilded Age.

Kotaku reported that much of the studio's staff, including David Adams, had already left the company due to difficulties receiving wage payments on time.

Similar issues had been experienced by Crytek UK, which was shut down the same day with the sale of the Homefront franchise to Koch Media.