Dameo differs in tactics and strategies from other draughts/checkers variants due to its double grid and linear movement of men.
Familiar concepts such as majority capture, ladders and bridges, and the coup turc[3] are present, along with unique tactics and strategies, such as the oblique hit and the king's trap.
The substance of it is the sacrifice of two or more men in order to manipulate the opponent's position to set up a devastating counterattack.
Majority capture often plays a role in more specific or localized tactics such as the ladder strike, coup turc, or oblique hit.
This leaves White open to capture the black men on d5 and c6 landing one square away from the king's row (c7).
[6] At first the translation was straightforward, and Bushka was essentially International draughts with a 9×11 board size and capture by approach or "contact".
Freeling found this to be functional, but uninspiring due to the need for connected vacant squares to achieve more complicated multicapture moves.
This allows a player to "...carve deeper into an opponent's position..."[6] and achieve similar capturing power to multicapture moves in draughts, but it didn't sit right with Freeling due to the oddity of "...one man axing a whole phalanx."
"[6] This development largely led to the completion of Bushka as it stands today lacking only the later reversion to the 10×10 board and a starting count of 15 men.
[8] Croda was invented in 1995 by Ljuban Dedić of Croatia, Associate Professor of Mathematics at the University of Split and the 1989 International Checkers Champion of the former Yugoslavia.
[7][1] Since its creation, Dameo has been featured in an article by Freeling in Abstract Games... for the competitive thinker,[11] has online tournaments on Littlegolem,[12] Brainking,[4] and igGamecenter,[13] and was reviewed by the Belarusian checkers player Aleh Tapalnitski, who also wrote a book on its strategy.