Dick Tracy (video game)

The player drives Tracy's vehicle through the city, avoiding snipers and other cars, to various locations mentioned in the clues, where the action shifts to a side-scrolling adventure game.

In the side-scrolling mode, Tracy can jump, duck, punch, shoot from his pistol, or collect more powerful weapons (with limited ammo).

The game's introduction shows that Big Boy has escaped from the state penitentiary and kidnapped Tess, Tracy's love interest.

At the end of each level, Dick Tracy would fight one of the antagonists from the film, including Shoulders, Flattop, and Pruneface.

Then, Tracy would interrogate the fallen boss for where to search next for clues leading to Big Boy and Tess.

Those familiar with the movie will recognize an approach to closer famous Warren Betty incarnation of Tracy rather than the square-jawed comic strip caricature.

Tracy can walk, jump, duck, shoot a pistol, and use a Tommy gun to hit enemies and objects in the background.

Each level had a series of sub-levels to it and bonus points awarded if the players could avoid hitting any of the various objects in the background; i.e., windows, fire hydrants, and street lights.

Several of the villains from the comic book appear, and the final battle with Big Boy takes place in a scene similar to the climax of the feature film.

American staff were hired to program the game, and Japanese graphic artist Takeshi Doi worked on the animation.

Despite STI's efforts, which included having each character's likeness approved by their actor in the movie—including Warren Beatty, Madonna, and Al Pacino—Dick Tracy did not sell well.

Dick Tracy patrolling the city (NES version)
NES box art
Genesis box art