Operation Flashpoint: Dragon Rising is a tactical shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed and published by Codemasters.
It is a stand-alone sequel to Bohemia Interactive's Operation Flashpoint: Cold War Crisis, but was developed entirely by Codemasters due to a falling-out between the two companies.
After the 2008 Global Economic Crisis causes mass unemployment and political destabilization in China, the People's Liberation Army (PLA) seize control of Skira and the vast, newly discovered reservoir of oil there, from the Russian Federation.
The situation deteriorates quickly and China begins to fortify its northern provinces in anticipation of armed conflict with Russia.
Bound by treaty arrangements made after the end of the Cold War, America agrees and the two biggest armies in the world begin to clash on the island.
At the easiest level, standard FPS information is given to the player about weapons, ammunition, squad health, and compass direction via a HUD.
In addition to its standard campaign and modes, Operation Flashpoint: Dragon Rising has seven bonus missions that can be unlocked by using codes.
Currently, codes to unlock two missions (Encampment, Debris Field) can be obtained through the Operation Flashpoint: Dragon Rising Recruit website.
The engine has been designed to support Dragon Rising's wide, open spaces and 35 km (22 mi) draw distances.
The editor is real time, meaning no pre-render of the work is needed, users press a key and can drop into the mission 'live' to test out or play.
[10] On February 16, 2010, Codemasters Community Manager 'Helios' announced that development of Operation Flashpoint: Dragon Rising content had ceased.
[25] GameSpot said "This tactical military shooter delivers tense and engaging action, competently completing its objective in the face of AI blunders and occasional bugs."