[3] However, the game was reported to still be made by members of the original two titles, Earthworm Jim and Earthworm Jim 2, including Shiny Entertainment founder Dave Perry, Doug TenNapel, Nick Bruty, and Tommy Tallarico.
[6] The game was to retain the gameplay of the original two titles, playing as a 2D sidescrolling platformer with elements of a run and gun, but now with 3D computer graphics.
[8] It would be two-dimensional gameplay with three-dimensional graphics, much in the vein of Sonic Rivals or Klonoa: Door to Phantomile.
[5][9] Similar to the original two games, the gameplay consisted of maneuvering Jim through levels through running and jumping, and defeating enemies with a machine gun, and by using his head as a whip.
[3] The player also possessed the option to, at any point in the game, make Jim start dancing.
[11] The lack of subsequent announcements regarding the game, and Atari’s financial difficulties, led to the general belief that it had been cancelled.