Earthworm Jim 3D is a 1999 platform game developed by VIS Interactive and published by Interplay Entertainment for the Nintendo 64.
Interplay Entertainment, having recently purchased the Earthworm Jim rights, handed the franchise off to VIS Interactive.
Jim defeats four villains who took over his mind chambers, and finally faces the personification of his trauma: Earthworm Kim.
[4] It was decided that, much like many platform game series at the time, such as Super Mario or Sonic the Hedgehog, that gameplay would transition from 2D to 3D.
[2] Many locations displayed in early versions of the game are nowhere to be found in the released copy (such as a level set in a house, where Jim is ant-sized).
[citation needed] Early screenshots and footage also display Jim riding his Pocket Rocket, with a fuel meter, in races and other missions, as well as snowboarding.
[6] Perry and original series creator Doug TenNapel met with VIS to discuss the game early in its development.
[21] GameSpot's review of the Windows version was even more negative, concluding with "Earthworm Jim 3D has something to discourage all types of people from playing it.
"[22] IGN was slightly more forgiving for the Nintendo 64 version, praising sound, graphics, and presentation, but still criticizing the camera and lasting appeal.
"[30][c] In another review, iBot said, "Earthworm Jim's crazy antics have made it to N64, but it appears that the system wasn't ready for him.