Set on a futuristic interpretation of Washington, D.C. in the year 2069, players assume the role of the titular robot created by MegaCorp who must infiltrate the Steel Complex fortress and attempt to rescue the President of the United States' first daughter under a time limit from the Criminal Brain.
[4] Electrocop is a third-person shooter game in which players starts off with a time limit of one hour to complete the task of rescuing the president's daughter.
[7] Electrocop was conceived by Greg Omi when he worked at Epyx as games developer and programmer alongside Chuck Sommerville.
The team were working on an emulator of the console on the Amiga microcomputer at a slow frame rate, in addition of also using a video camera to scan the image in order to test how the graphics would look once the hardware was finalized.
[3][11] Electrocop was one of the original launch titles during the initial release of the Lynx in 1989, along with the aforementioned Blue Lightning, California Games and Gates of Zendocon.
[4][14] The 7800 version is notable for being one of the first titles where director and writer Amy Hennig was involved, creating the artwork using Atari ST and Macintosh computers as a freelancer.
[15][17] In a 2007 forum post at AtariAge, former MicroProse UK employee Steve Goss revealed artwork of the cancelled conversion that was given to him by Hennig herself.
In his final verdict he said "This cart was a brilliant concept that didn't completely click; the race against the clock and the real-time exploration/combat elements are hampered with uninspired gameplay and little variety.