Escape from Singe's Castle

Singe has laid traps throughout his lair, forcing players to guide Dirk across a number of differently themed screens in order to steal the gold and escape.

In the 16-bit version, Dirk is supposed to rescue Daphne again, this time from the Shapeshifter.

Unlike the earlier 8-bit version, this is a cartoon-based interactive movie, like its predecessor, where the player is supposed to choose the correct movement for Dirk in the right time.

[3][4] An Apple IIGS version had reportedly been completed by ReadySoft and scheduled to be released in 1991 (manuals from other ports list detailed IIGS-specific loading instructions and features),[5] but was never publicly released.

[6] Allen L. Greenberg reviewed the ReadySoft game for Computer Gaming World, and stated that "Dragon's Lair II: Escape From Singe's Castle is an odd creature, an exceptional program which suffers from uninteresting game-play.