Six games have been released between 2000 and 2003, when Image Space Incorporated and Visual Science took charge of the PC and the console versions respectively.
[1] In May 2008, Codemasters acquired the license after the end of Sony's own Formula One video game series, developing the Ego engine.
[4] The first video game of the series was developed by Visual Science for the PlayStation and Image Space Incorporated for Microsoft Windows.
The game was developed by Sumo Digital and based on the 2009 Formula One World Championship season.
[84] A fourth game by Codemasters, based on 2012 season,[85] was released for Microsoft Windows, PlayStation 3 and Xbox 360 on 21 September 2012.
[86] A Mac OS X version ported by Feral Interactive was released on 20 December of the same year.
[89] The game was ported to the Wii U platform under the title F1 Race Stars: Powered Up Edition, where it was released on 16 January 2014.
[91] It was initially released on 4 October 2013 for Microsoft Windows, PlayStation 3 and Xbox 360,[92] with a Mac OS X version by Feral Interactive to follow in early 2014.
It was released on 10 July 2015 and based on the 2015 Formula One World Championship, with the 2014 season as bonus content.
[95] The ninth video game by Codemasters that carries on the Formula One title was released on 19 August 2016 for Microsoft Windows, PlayStation 4 and Xbox One.
[98] F1 2017 is the tenth video game of the series by Codemasters and is based on the 2017 Formula One World Championship.
The game allows players to create their own team, as well as following its trend of adding extra classic cars to the series.
The game features a story mode and new circuits including Imola, Portimão and the calendar newcomer Jeddah.
[113] The game features a series of track updates and new car models following the introduction of the new regulation.