FIFA Soccer 96

"[15] Reviewing the PlayStation version, Maximum applauded the game for the realism in the player controls and AI behavior, as well as the large number of features, such as the multiple camera angles and league play.

They summarized "The remarkably user-friendly options ensure that even the most demanding players will be satisfied, and once the game begins properly, you will appreciate the time and honing skill that has been lavished upon this product by the truly professional EA Sports coders.

[10] Rob Allsetter of Sega Saturn Magazine applauded the comprehensive selection of players, customizing options, and camera angles, but complained that the animation is "both slow and slightly jittery."

[11] Reviewing the Genesis version, a Next Generation critic judged that the game continued the FIFA tradition of improving with each installment, particularly praising the inclusion of real soccer leagues and players.

"[8] Next Generation's reviews of the DOS and Super NES versions were similarly laudatory, casting praise at the animations, commentary, maneuvers, real world teams, choice of camera angles, and simple play control.

[9] GamePro's The Athletic Supporter was also highly pleased with the Genesis and Super NES versions, saying they improved over the previous FIFA with smoother, more realistic graphics and added modes and features.